My name is Stephen and currently an IT Professional doing administration and support, however I've always had a deep passion for software development. I've started mobile application development when I got my first Android phone in October 09. This blog catalogues all my progress with creating mobile apps for not only Android, but eventually iPhone, Blackberry and Windows Phone 7. Hope you enjoy.


Video Game Dev History


My video game development history is rather short, having only worked on 2 projects that actually compiled for looked like a game.

First was the high school final C++ project. I did a port of Pong and I have already discussed this in my programming history post.

I also went into detail of my other programming languages I learned in college, well during college I got into Visual C++ & Visual Basic when not in class, in VB I made random programs to help me with repetitive things on my PC on an as-needed basis. Nothing to intense, renaming files, resizing pictures, etc. In Visual C++ I wanted to get into video game programming and I did, cold. Without any books or knowledge specifically generated towards creating a game I tried to create a RPG, and honestly I think I did pretty well in just general coding of the game.

from scratch, no engine, no copied source code, all i took was sprites from Final Fantasy VI on the SNES.

Now this is all from memory, maybe I still have the source code, I've gone thru 2 other computers since college so it may not have transferred over at one point.

I had 3 characters on the screen, 1 was movable by user input, 2 following their own pattern. The limits were made in place that a character could not walk off the screen, nor through another character. And while controlling the character and pressing the space bar while next to another character, the characters would face each other and then dialog was displayed. The dialogue was pulled from an external text file so that I can edit the "script" without changing code...however I never got that far.