Welcome,

My name is Stephen and currently an IT Professional doing administration and support, however I've always had a deep passion for software development. I've started mobile application development when I got my first Android phone in October 09. This blog catalogues all my progress with creating mobile apps for not only Android, but eventually iPhone, Blackberry and Windows Phone 7. Hope you enjoy.

-Stephen

8-Bit Homebrew Computer

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8 bit computer now available for all your homebrewing needs - Engadget

Came across this article today and I must say I'm a little intrigued. I'm not about to jump on this and purchase it for $50, even if it can play my old NES cartridges. But then again my NES still works! Maybe one day I'll jump backwards in time and program a game that would of been on my favorite console of my childhood...the Nintendo Entertainment System aka Famicom. That would be cool on so many geeky levels.

Til then, I'm still reading through my iPhone development book, iPhone in Action. Still on Chapter 4: Advanced WebKit and textual web apps.

Should An iPhone App Developer Charge Or Run Ads? (Galaxy Impact Case Study)

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Should An iPhone App Developer Charge Or Run Ads? (Galaxy Impact Case Study)

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Came across this article this afternoon and figured it greatly applied to myself so why not share it as well. Those download numbers are insane! Looks like in game advertising is where its at. Enough posting, time to get back to reading the book I bought to help get started in iPhone dev. iPhone in Action, I'll be posting more about that in the near future, I'm only on chapter 4.

OSx86 Installation Part 2

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Happy first day of spring. It's snowing here actually, after perfect spring weather all week, but I digress. As I stated below, I installed and got my OSx86 online with the intention of getting the iPhone 3.0 SDK up and running by now. Before I get into 3.0 SDK, let me talk about getting wireless working. It's quite funny I think.

The spare/HTPC computer I installed OSx86 when booting into Windows uses a Netgear WG121 usb wireless adapter, which didn't work out of the box, so I tried Netgear for Mac driver, no go. I tried scouring the OSx86 forums, a few people tried and couldn't get it working. So I was screwed, then I realized I had an old Datel WiFi Link that I was going to sell. It's a USB wireless device that can do both, act as a receiver or an access point. I used it for a while on my wired computer to broadcast a wireless signal for my Wii/PSP/DS online play, but we now have a decent router in my house so I no longer needed it, so randomly searched OSx86 forums for info on the detail thing, and what do you know, it works! I had to get this app called "WLan Setup" because it doesn't work with Apple's airport software, so I added my SSID/WEP/etc in this WLan program which is set to auto start and OS X thinks its a wired connection. So hey it works for the time being.

Next issue, figure with the iPhone 3.0 revealing Apple would unleash the new SDK. I was half right, it is available, but not for free, for $100. So I got the SDK for 2.0 installed and in order to combat this $100 cost, I found a way to earn some extra money via http://www.CrossLoop.com/StephenMilone. Check the sidebar for more info.

OSx86 Installed & Online

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Just a quick post here...from my OSx86 install! Easier then i thought, however getting wireless working is a funny story. which i'll add later on

OSx86 Installation Part 1

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I finally got around to finding the correct ISO of OSx86 to download for my motherboard. If you don't know of what OSx86 please continue reading, if you do skip the next section.

OSx86 is a community driven project to get Apple's OS X operating system to work on regular PCs. The project really got going when Apple itself starting building their Macs based on the same Intel Core2Duo processors that is already in most mainstream computers. The reason for this type of project is to get around Apple's protection that only let's you install it on their own computers.

The community has developed many different variations of "Hackinstosh" to cater to different needs and hardware. After searching through the forums I decided to go with iPC Universal Final 10.5.6 release, it seems to be the one that is already tailored to my computer hardware well, which is a Gigabyte motherboard with a Core2Duo processor and will give me the least headaches in getting everything working. Now hackinstosh and these ISOs aren't exactly legal, so in order to cover myself I did purchase the retail disc for OS X, even though I won't be using the actual disc itself, I do not want to get in trouble for running a pirated system.

Plus today in a few hours Apple will be revealing features for it's new operating system for the iPhone, version 3.0 and with that will come a new SDK. So maybe waiting til now to get started was a good move.