Another SDK may need to be installed...
I remember reading about the idea of Adobe AIR on mobile devices. In laymen terms, you simply create your application in AIR's SDK and it'll run on any device supporting Air. Which Adobes hopes is everything.
Here's an interesting article I'd like to share about this:
http://www.engadget.com/2010/04/05/adobe-air-developer-demonstration-one-game-five-platforms-all/
It shows a simple game being played on desktop operating systems (Mac, Windows, Linux) and also mobile systems (iPad & Android)
I can see it's usefulness but I also can see its misfortunes and it's technically running a system on top of a system and therefore eating more resources, which at this stage in the game are extremely limited on the mobile world.
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